All times are UTC


It is currently Wed Nov 27, 2024 10:31 pm



Post new topic Reply to topic  [ 3 posts ] 
Author Message
 Post subject: Wargaming Objectives
PostPosted: Sat Apr 04, 2020 3:49 am 
Elven Warrior
Elven Warrior
Offline

Joined: Mon Mar 02, 2015 6:59 pm
Posts: 966
Location: Calgary, Canada
Having read the inspirational "Frostgrave: Perilous Dark" and the excellent campaign of Captain Quark, I've been mulling over making some scenarios for Frostgrave. Every book needs a plot, and every wargaming scenario needs an objective. I have decided to list the types of scenario objectives in an attempt to better design new ones by cherry picking from the objectives, mucking around with terrain and making a story.

1. Movement [make it somewhere]
a. off the board
b. objective marker

2. Obtainment [acquire something]
a. objective marker (treasure, ally)

3. Combat [kill or be killed]
a. defeat a certain monster/opponent's figure
b. defeat a certain number of figures
c. be the last one standing

4. Fortification [Take and/or hold]
a. take strategic point
b. hold strategic point
c. combination of above

5. Endurance [beat the clock]
a. movement: exit the board before time runs out
aa. movement: make it to objective point before time runs out
b. obtainment: gain x objectives before time runs out
bb. obtainment: secure x objectives before time runs out
c. combat: defeat an/all enemies before time runs out
cc. combat: survive until time runs out

Am I missing any? Other things are variations on the theme. Kill a horde of baddies might fit under time or number before you are killed, or they might keep coming to prevent you from securing an objective.

_________________
"Diplomacy is the art of saying 'nice doggie' until you can find a rock." -Will Rogers
Top
  Profile  
Reply with quote  
 Post subject: Re: Wargaming Objectives
PostPosted: Sat Apr 04, 2020 2:35 pm 
Kinsman
Kinsman
Offline

Joined: Fri May 24, 2019 12:42 pm
Posts: 192
Location: Gloucester, United Kingdom
I think you have covered off the main types. Other than that you would have variations and combinations as well as the quirky rules for stealth, siege etc.

_________________
Visit my blog for Middle Earth goodness:
http://www.wintergategames.wordpress.com
Top
  Profile  
Reply with quote  
 Post subject: Re: Wargaming Objectives
PostPosted: Sat Apr 04, 2020 3:21 pm 
Elven Warrior
Elven Warrior
Offline

Joined: Mon Mar 02, 2015 6:59 pm
Posts: 966
Location: Calgary, Canada
Kind of disappointing that there are only really four basic types of scenario. Fortunately, there are all kinds of special rules you can add. There are also a number of variations. Take for instance a variation on 2a+1a+1b. It's not algebra, it's rescue the princess (or Theoden the mad)! You must get to the figure, secure the figure and get it off the board. But wait! The princess has a chance to panic/Theoden's madness overtakes him and s/he tries to run away from your escort, or Theoden attacks the escort depending on a dice roll. Of course, there are baddies or opponents with objectives of their own. Little variations are the spice of wargames and make the otherwise bland table above fun.

_________________
"Diplomacy is the art of saying 'nice doggie' until you can find a rock." -Will Rogers
Top
  Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 116 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: