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 Post subject: Gamers in CT!
PostPosted: Mon Jun 25, 2018 1:04 am 
Craftsman
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Joined: Mon Jun 25, 2018 12:51 am
Posts: 489
Location: Arda, somewhere between Rivendell and the void.
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Hey everyone! I have built up a collection for the past year now, consisting of...
24 warriors of Minas Tirith
24 Rangers of Gondor
12 Riders of Rohan
The fellowship
Damrod
Faramir

38 orcs
24 Moria Goblins
1 Cave Troll
6 Warg Riders
1 Oliphaunt
About 22 Haradrim
1 Haradrim Chief

I have a couple house rules I play, as I find they are good additions. However, they are not a must have for me.
Spear range plus 2.5cm
Hit on 2,3,4,5,6
For each spear attacking guy, +1 to hit roll
Can quadruple the hits taken on model lying down and trapped.
Cavalry can continue moving if they win a fight. Work out fight after their side has finished moving, but before the next part of move phase or the shoot phase.

Spears and pikes
Spears have a range of 5cm, pikes have 10cm
Spears and pikes may roll to hit, but will not have any attacks to use in the fight phase.
1- spear or pike does not roll to wound
After spear rolls to wound, movement may continue. Spear or pike has strength of attacker, and uses that number of attacks. A cave troll can kill three guys with its spear.
Spear and cavalry combat occurs in move phase, or after.

The mumak works out fights at the beginning of movement and the fight phase, retains attacks. Also, if it is in base contact it moves anyways, because it's a giant monster that doesn't care if there's a guy poking it with a metal stick. It does not need to back up if it loses the fight, the opponent does. The Mumak will continue movement after the opponent rolls to wound.

You may move onto the base of the Mumak. This is only possible if you are a cavalry unit.
Benefits
Add 1 to your roll when attacking the Mumak.
Disadvantages
The Mumak has six attacks to fight you with.
If the Mumak dies, so do you.

If archer's targets are within 6cm then add one to die rolls when rolling to hit. Still have to roll if barriers are present to pass barriers, but plus one still counts.

Cavalry
If a mount is killed, take it off the base and lie it down. It is now a barrier. If the rider is killed, take a courage test for the mount if it is a horse. If it passes, it remains on the field and can be mounted. Wargs can function without a rider.

Mounted models continue to fight through as many enemies as their movement allows, until they lose a fight.

Cavalry cannot turn, unless they count the movement as double.

Mumak and terrain
Woodland copse-defense 7
Tree-defense 2
Small ruins-defense 6
Large ruins(not a complete building)-defense 9, three batter points
Building-defense 10, 4 batter points.

Please note that I use the lotr sbg return of the king edition of the rulebook. I have not played the hobbit edition yet, but will gladly play if differences are explained.

If you are interested in playing, please contact me. I live in Danbury, Connecticut, United States. I will play good or evil, does not matter to me!

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 Post subject: Re: Gamers in CT!
PostPosted: Tue Jun 26, 2018 12:52 am 
Craftsman
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Joined: Sun Feb 09, 2014 5:40 pm
Posts: 390
Location: Massachusetts, USA
hey @Cave Dragon - the link below is to the DCHL map of SBG players in America...there's also a New England MESBG group based in Massachusetts that you can find on Facebook...

https://www.google.com/maps/d/viewer?mi ... 283201&z=3

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 Post subject: Re: Gamers in CT!
PostPosted: Tue Jun 26, 2018 11:04 am 
Craftsman
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Posts: 489
Location: Arda, somewhere between Rivendell and the void.
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ja33 wrote:
hey @Cave Dragon - the link below is to the DCHL map of SBG players in America...there's also a New England MESBG group based in Massachusetts that you can find on Facebook...

https://www.google.com/maps/d/viewer?mi ... 283201&z=3

Thanks!
Quick question: How does one contact players listed on the map?

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 Post subject: Re: Gamers in CT!
PostPosted: Wed Jun 27, 2018 2:17 am 
Craftsman
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Joined: Sun Feb 09, 2014 5:40 pm
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Location: Massachusetts, USA
Not sure but you can always contact the DCHL via their website and ask for more info. Devin and the other DCHL guys are always happy to welcome new players into the American SBG world !

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 Post subject: Re: Gamers in CT!
PostPosted: Wed Jun 27, 2018 12:03 pm 
Craftsman
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Joined: Mon Jun 25, 2018 12:51 am
Posts: 489
Location: Arda, somewhere between Rivendell and the void.
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ja33 wrote:
Not sure but you can always contact the DCHL via their website and ask for more info. Devin and the other DCHL guys are always happy to welcome new players into the American SBG world !

Thanks! Found their contact info. May the dice be to your benefit!

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