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Hirumith, the Grey Knight
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Post subject: Re: Custom Profiles
Posted: Mon Aug 05, 2013 3:51 pm
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Joined: Mon May 10, 2010 7:20 pm Posts: 285 Location: Berkeley, CA
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Resistant to magic makes more sense, in that light.
On Hadhod, obviously it's a matter of taste but basically at present he has 4 big melee boosts (as I see it): +1 to wound +1 Strength (based on convention) Re-roll 1's to wound Burly
Very often, that means he'll be wounding on a 3+, and coupled with re-rolling 1's he's only not wounding on a roll of 2 (not quite the same as wounding on a 2+, but the odds are pretty similar), with no penalty to his combat dice. Obviously it's not unbalanced, that depends on his point value, so it's just a matter of preference. Personally, just based on my own preferences, I think I'd give him any two of those bonuses, but all 4 just seems like a lot of melee power stacked onto one figure.
_________________ Well, that's my 2 cents.
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JamesR
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Post subject: Re: Custom Profiles
Posted: Wed Aug 07, 2013 3:10 am
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Elven Elder |
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Joined: Thu Dec 20, 2012 12:18 pm Posts: 2528 Location: Dallas, Texas
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Ok so here's the updated Hadhod prof Hadhod F S D A W C M/W/F 6/4+ 5 8 2 3 6 2/2/2 Wargear Hadhod wields the Hammer of Hammerhand (2-h Hammer) and wears heavy dwarf armor Hammer of Hammerhand-Hadhod recieves +1 strength (as shown in his profile) while wielding this weapon. Special Rules Burly
_________________ Commission Painting @FB http://www.facebook.com/squyrepaintingCommission Customers include: GBHL Youtube Channel MiniWargaming
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Hirumith, the Grey Knight
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Post subject: Re: Custom Profiles
Posted: Wed Aug 07, 2013 6:15 pm
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Joined: Mon May 10, 2010 7:20 pm Posts: 285 Location: Berkeley, CA
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Nice, looks like a solid, straightforward melee powerhouse.
_________________ Well, that's my 2 cents.
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JamesR
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Post subject: Re: Custom Profiles
Posted: Sun Aug 18, 2013 1:26 am
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Elven Elder |
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Joined: Thu Dec 20, 2012 12:18 pm Posts: 2528 Location: Dallas, Texas
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Alright its been a bit since ive been on this thread but I started replaying War in the North and have several more characters I'd like to make. Stat Ideas, points costs and alt model ideas are all welcome and appreciated. I intend to make profiles for ALL of the following lol Heroes: Gorin- King of Norinbad (Dwarf) Nordri- Gorin's son Bruni- Captain of the Guard Beleram- Eagle Baranthor- Eagle Armenel- Eagle Wolfrun- Evil Dude Generic Wildman of Carn Dum Captain and Shaman
Troops Wild Man of Carn Dum Carn Dum Beserker (man)
_________________ Commission Painting @FB http://www.facebook.com/squyrepaintingCommission Customers include: GBHL Youtube Channel MiniWargaming
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Hirumith, the Grey Knight
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Post subject: Re: Custom Profiles
Posted: Thu Oct 10, 2013 10:49 pm
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Joined: Mon May 10, 2010 7:20 pm Posts: 285 Location: Berkeley, CA
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Not having played the game, and just throwing ideas out there that are based on my perception of the men of Carn Dum, I would think that maybe an ordinary guy doesn't need to be significantly different form Dunlendings (maybe base profile is unarmored, but they have the option to buy armor and a shield).
Captain and shaman could follow basic standards for those units, although maybe a new spell for the shaman, rather than the same-old, same-old?
For berserkers, what about something like this?
Carn Dum Berserker - X points M - 6 F - 4 S - 4 D - 4 A - 2 W - 1 C - 7 Equipment: Hand Weapon or Two-Handed Weapon Frenzy: When wounded by an attack that is Strength 4 or less, the Berserker ignores the wound on a roll of 5+. Berserkers may be wounded by spells, but are otherwise immune to the effects of spells from both friendly and opposing spellcasters.
_________________ Well, that's my 2 cents.
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