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 Post subject: Re: Your custom heroes...
PostPosted: Sun Sep 25, 2011 11:07 am 
Elven Warrior
Elven Warrior
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Joined: Tue Aug 02, 2011 10:48 am
Posts: 787
Location: The Netherlands
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my dwarven hero:
Floi Stonehand, Loremaster of Moria
F S D A W C M/W/F
5/4 4 8 2 3 6 2/3/3
Dwarf Hero, heavy armor, sword, 2-handed sword
Abilities: Magic Powers (Saruman-4); Staff of Power; Terror; Elven cloak
Cost: 135

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 Post subject: Re: Your custom heroes...
PostPosted: Sun Sep 25, 2011 3:48 pm 
Craftsman
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Posts: 251
Location: Bristol, UK
Hang on, a magic Dwarf, a MAGIC Dwarf? What the hell, Dwarves hate magic and eschew it as much as they can, hence why they lack spellcasters :P

Anyway i do +5pts for each stat raise, except Wounds and Attacks which are 10pts. Special Rules are 10-30pts depending on the potency (things like Stalk Unseen +10pts, Mighty Hero more like 30pts).

'FireKnife'
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 Post subject: Re: Your custom heroes...
PostPosted: Mon Sep 26, 2011 4:02 pm 
Elven Warrior
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Location: The Netherlands
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yes, but i though of a dwarf who's parents were killed in war with the goblins, and was brought to the elves, who learned him some of their spells, so because he grew up there, he has no problems with magic. But i understand you say it's not realistic

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 Post subject: Re: Your custom heroes...
PostPosted: Mon Sep 26, 2011 4:44 pm 
Elven Warrior
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Location: The Netherlands
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New dwarven units:
13 points
Drar's Hunters
f s d a w c
4/3+ 3 5 1 1 4
Balanced dwaven longbow(elven bow), axe
Special Rules:
Bodyguard(Only on Drar), Elven Cloak, Drar's Ambush:
Drar's hunters may only be used if Drar is in the same army. They do not have to deploy normaly, but instead place a secret mark on the map in a peace of terrain. Once your enemy comes within 12'', you may deploy them in the terrain, and they may shoot at the enemy, although the enemy may not shoot at them that turn. You may only have up to 8 Hunters.

15 points
Dwarven Folkleader
f s d a w c
4/4+ 4 7 2 1 5
Heavy armour, axe, 2-handed axe.
Special Rules:
Folkleader: Choose 16 warriors in your army. As long as they are within 12" of their folkleader, they may use his courage. They also can get a 'Stand Fast' from him.

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