The One Ring
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gondor needs help!!
http://gbain.powweb.com/viewtopic.php?f=88&t=21961
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Author:  D0Cdeath [ Sun Nov 13, 2011 4:23 pm ]
Post subject:  gondor needs help!!

Hi all, any thoughts on an effective gondor army? I’ve a game scheduled against an opponent who`ll be playing a misty mountain themed army which will be allied with the fallen realms. There’s a good chance of either a dragon or a mumak being play since he has both and I’ve never come up against either. I’m sure that durburz and druzhag will also be making an unwelcome appearance. It will be a 1200 point game with both forests and stone ruin terrain.This is what ive got so far-
BOROMIR
RANGERS OF GONDOR X 3
RANGERS OF GONDOR X 2
AVENGER BOLT THROWER X 2
WOMTX5 captain
WOMTX4 captain
WOMTX4
MTKs x 3 captain and banner
MTKs x 3 captain and banner
TOTAL 14 mt 1200 points

Author:  IM A ENT!!! [ Sun Nov 13, 2011 4:37 pm ]
Post subject:  Re: gondor needs help!!

Looks pretty solid to me. very infact. And balanced. Not much else i can say. As long as you use bormoirs mighy blow rule agaisnt the dragon or mumak, but you probs already have planned that. good luck.

Author:  WayUnderTheMountain [ Sun Nov 13, 2011 4:41 pm ]
Post subject:  Re: gondor needs help!!

You might want to be prepared for both Dragon and Mumak. Good news though, if your opponent takes a Mumak he won't have enough points for any nasty Ringwraiths since according to the Decree of Allies only 25% of an army can be allies.

Author:  D0Cdeath [ Sun Nov 13, 2011 4:45 pm ]
Post subject:  Re: gondor needs help!!

Yer i thought about that possibility not sure how id deal with that :sad: :o

Author:  General Elessar [ Sun Nov 13, 2011 4:52 pm ]
Post subject:  Re: gondor needs help!!

There's two alterations I'd make to your army list. First, increase both formations of Knights, three is too fragile (you could drop the banner to get an extra company). Second, I'd try and find a way to fit in another Epic Hero, ideally Faramir. I use three Epics in my 1000pts Gondor army; the ability to move them around formations is, in my opinion, one of their greatest assets.

Author:  D0Cdeath [ Sun Nov 13, 2011 5:04 pm ]
Post subject:  Re: gondor needs help!!

wow 3 epics in a 1000 point game !! who do you use ? whats your standard army? if you dont mind me asking :)

Author:  General Elessar [ Sun Nov 13, 2011 8:38 pm ]
Post subject:  Re: gondor needs help!!

Here's what I use:

Boromir - 175pts
Faramir - 90pts
Erkenbrand (allied) - 75pts
Warriors of Minas Tirith, four companies - 100pts
Warriors of Minas Tirith, four companies - 100pts
Warriors of Minas Tirith, four companies - 100pts
Archers of Minas Tirith, two companies - 60pts
Archers of Minas Tirith, two companies - 60pts
Knights of Minas Tirith, shields, four companies - 120pts
Knights of Minas Tirith, shields, four companies - 120pts

Totals: 1000pts, 7 Formations, 22 Companies, 13 Might

Author:  Slythar [ Sun Nov 13, 2011 11:35 pm ]
Post subject:  Re: gondor needs help!!

I'd lose all the captains and banners and get 270 points in Epic Hero's. If you know you're facing 2 monsters, Legolas comes to mind. Radagast can be handy to hit his Dragon behind the line and to Entangle the Mumak. Theoden as a support role is very good. His Inspiring Leader is nice and free Epic Challenges can freeze the Dragon each turn. Your base army looks good IMO.

Author:  Xelee [ Mon Nov 14, 2011 3:07 am ]
Post subject:  Re: gondor needs help!!

Knights in threes can work very, very well. No need for Banners and Captains to go with them though.

I would suggest that Epics with special abilities vs big Monsters are a very good idea. Radagast is very useful (due to Wildnerness spells) vs a Mumak but possibly less so than Saruman the White would be vs a Dragon. Legolas + Aragorn (and Faramir to assist) might fit a theme?

Normally I am not a huge fan of Bolthrowers but they *could* work if sitting in defensible terrain that a mumak is parked directly in front of. However, I don't see them being able to hit a Dragon much and if it does come close, it'll probably nuke all 100pts of them pretty easily.

DOCdeath, 1000pt Gondor as troops + 3 Epics to lead is a bit of a WOTR standard.

Author:  D0Cdeath [ Mon Nov 14, 2011 10:12 pm ]
Post subject:  Re: gondor needs help!!

Thanks for all the replies as usual top quality and very helpful . Just was wondering , firstly epic challenge , I've never really used this action it seems a fast way to burn might if not careful I'm I missing something? . Second can I put a avenger bolt thrower in a building or wood area ?

Author:  GothmogtheWerewolf [ Mon Nov 14, 2011 10:27 pm ]
Post subject:  Re: gondor needs help!!

Avanger bolt throwes can be deployed in terrain.

Author:  NotLegolasJustTipsy [ Mon Nov 14, 2011 11:02 pm ]
Post subject:  Re: gondor needs help!!

I can't imagine anyone would play a Dragon & a Mumak in such a low points game.

Author:  Xelee [ Mon Nov 14, 2011 11:12 pm ]
Post subject:  Re: gondor needs help!!

D0Cdeath wrote:
Thanks for all the replies as usual top quality and very helpful . Just was wondering , firstly epic challenge , I've never really used this action it seems a fast way to burn might if not careful I'm I missing something? . Second can I put a avenger bolt thrower in a building or wood area ?

The Beauty of Aragorn over Boromir is the liberating feeling that you should always be calling one Heroic/Epic action per turn, anyway. If you are facing a Mumak, then defensible terrain is absolutely the enemy of the Mumak. On the other hand, Dragons love targets in defensible terrain.

Whatever else, artillery is always an order of magnitude better in defensible terrain. Pity about the very short range of the bolt-thrower though.

Author:  GothmogtheWerewolf [ Mon Nov 14, 2011 11:19 pm ]
Post subject:  Re: gondor needs help!!

NotLegolasJustTipsy wrote:
I can't imagine anyone would play a Dragon & a Mumak in such a low points game.


some people do

Author:  NotLegolasJustTipsy [ Mon Nov 14, 2011 11:23 pm ]
Post subject:  Re: gondor needs help!!

But surely a dragon and Mumak would have no chance against wave after wave of WOMT?

Author:  D0Cdeath [ Mon Nov 14, 2011 11:43 pm ]
Post subject:  Re: gondor needs help!!

From experience of playing WOMT they really struggle against any sort of monster . They seem to have a great defence but aren't very good at dishing out hits I think they'd have to roll 6s and 4s against a dragon but a dragon just 4s to hit back

Author:  NotLegolasJustTipsy [ Mon Nov 14, 2011 11:47 pm ]
Post subject:  Re: gondor needs help!!

Yes I see that a dragon would kill a lot of WOMT and rightly so, however I can't imagine after spending over half his points on 2 figures he woud have much left to kill the rest of your army

Author:  GothmogtheWerewolf [ Mon Nov 14, 2011 11:56 pm ]
Post subject:  Re: gondor needs help!!

NLJT, yes people can spend 1200 out of 1500 on monsters, read some of the old topics

Author:  NotLegolasJustTipsy [ Mon Nov 14, 2011 11:59 pm ]
Post subject:  Re: gondor needs help!!

GothmogtheWerewolf wrote:
NLJT, yes people can spend 1200 out of 1500 on monsters, read some of the old topics

Really Gothmog? How do they hold up in all honesty against lots and lots of infantry?

Author:  Xelee [ Tue Nov 15, 2011 12:04 am ]
Post subject:  Re: gondor needs help!!

They can hold up pretty darned well. It is not infantry that tend to lay them low, it's special hero abilities and certain spells.

If they aren't there, they are pretty efficient vs basic foot-soldiers. A Dragon is not unreasonable for even a 1000pt army (since there is no army-break mechanism in this game) and it's not like a Mumak is really all that expensive. :)

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