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Sebastian the Hedgehog http://gbain.powweb.com/viewtopic.php?f=5&t=24311 |
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Author: | greendragon [ Sun Nov 25, 2012 4:56 pm ] |
Post subject: | Sebastian the Hedgehog |
After seeing the Radagast sculpt from the limited edition box set where he carries Sebastian the Hedgehog. I've decided to sculpt a separate mini on a base... of a tiny hedgehog! Work in progress at the moment (photos inbound) and I'm assuming Games Workshop probably won't release a mini like this... I've come on here seeking your help one-ringers, what kind of funky special house rules could Sebastian have? Could he be a magical hedgehog, something that could potentially influence the swing of a battle on a lucky dice roll? Would he be incredibly hard to hit because he is so tiny and how would this reflect in the rules? I look forward to all sorts of crazy responses . |
Author: | Dead Marsh Spectre [ Sun Nov 25, 2012 5:03 pm ] |
Post subject: | Re: Sebastian the Hedgehog |
Have Sebastian be a special rule for Radagast - If Radagast wins a combat but fails to wound then Sebastian sneaks round the back of Radagasts opponent and lies down sneakily on the floor behind him when Radgasts opponent is driven back he falls over Sebastian and is knocked to the ground. Well done Sebastian |
Author: | SidTheSloth [ Sun Nov 25, 2012 5:03 pm ] |
Post subject: | Re: Sebastian the Hedgehog |
small - Seb is small and hard to see. He counts as having an elven cloak and he always has 2 'in the way' rolls. spikey - any model attacking seb auto-suffers a strength 1 hit |
Author: | wowbagger [ Sun Nov 25, 2012 5:22 pm ] |
Post subject: | Re: Sebastian the Hedgehog |
Dead Marsh Spectre wrote: lies down sneakily on the floor behind him when Radgasts opponent is driven back he falls over Sebastian and is knocked to the ground. Hehe i tought of something similar when i read it. His spikes prick around the enemys heels and they fall down (knocked down). |
Author: | Chris GoM [ Sun Nov 25, 2012 5:23 pm ] |
Post subject: | Re: Sebastian the Hedgehog |
Hmm, a magical hedgehog... Sebastian the Hedgehog 100 (?) points F S D A W C M/W/F 1/- 1 3 1 3 8 1/1/10 Wargear: Whilst Sebastian carries no weapons, he never counts as unarmed Special Rules: Furry ball of fun: Sebastian likes to roll around on the floor like a living bowling ball. Sebastian may move 10" every turn, and may choose to move through friendly models (as he rolls under their feet). For every full inch he moves, he increases his Strength and Attacks by 1 until the end of the turn, and counts as a monstrous mount when charging (as he rolls onto his enemies' feet) and never counts as being trapped. In addition. Sebastian may never be knocked to ground (he can't really get any closer), and may never be targeted with missile weapons of any kind, although he doesn't provide In the Way rolls. Cute little hedgehog: Before rolling to see who wins the fight, every enemy in base contact with Sebastian must take a Courage test with -3 to their dice roll. If they fail, they must immediately back away, as though they had lost the fight. Those that pass may fight as normal. Sebastian may still choose to strike any enemy models that were forced to back if he wins the fight. If all enemy models he's in base contact with fail their courage test, Sebastian counts as automatically winning the fight and may attempt to wound as normal. Protect the Hedgehogs!: Sebastian counts as a banner. In addition, if Sebastian is ever killed ( ) then any friendly model in base contact with him may pick him up, counting as though they are equipped with a banner. Edit: almost forgot Forest Dweller: You may include any number of Ents in Sebastian's Warband, and you may also take Treebeard as a part of Sebastian's Warband. |
Author: | whafrog [ Sun Nov 25, 2012 5:42 pm ] |
Post subject: | Re: Sebastian the Hedgehog |
LOL, nicely done |
Author: | typhoon2 [ Sun Nov 25, 2012 8:29 pm ] |
Post subject: | Re: Sebastian the Hedgehog |
Sebastion must make a Courage Check when faced by a saucer of bread and milk or count as Transfixed as he laps it up. Since no evil model would ever waste precious bread and milk on a hedgehog, the only known use of this tactic was by a certain White Wizard, jealous of Radagast's skill with birds and beasts... |
Author: | Phoenix1986 [ Sun Nov 25, 2012 10:15 pm ] |
Post subject: | Re: Sebastian the Hedgehog |
Being a Hedgehog, he should have some rule about Gold Rings and Chaos Emeralds. Oh and like 15" move |
Author: | Dagorlad [ Sun Nov 25, 2012 10:36 pm ] |
Post subject: | Re: Sebastian the Hedgehog |
He should be painted blue and call out "Dinsdale" now and then. |
Author: | Barks [ Mon Nov 26, 2012 10:00 am ] |
Post subject: | Re: Sebastian the Hedgehog |
This is from Reaper's Dark Heaven Legends 02969 Familiars Pack VIII |
Author: | Sticky Fingersss [ Mon Nov 26, 2012 10:43 am ] |
Post subject: | Re: Sebastian the Hedgehog |
Hahaha, maybe have him count as a moving fate point. He has 10 througout the entire game and goes around bringing good luck? |
Author: | Beowulf03809 [ Wed Nov 28, 2012 8:03 pm ] |
Post subject: | Re: Sebastian the Hedgehog |
Personally I think he should be a Thrown Weapon for Radagast. |
Author: | greendragon [ Wed Nov 28, 2012 10:22 pm ] |
Post subject: | Re: Sebastian the Hedgehog |
With the new rules I think anybody could throw him anyway, could be useful! I like the fate points rule, in base contact kind of thing. Me and grungehog also threw in the idea that maybe he would have a random movement each turn to simulate being distracted by tasty worms and then scuttling along, so 2D6" or similar. |
Author: | Sticky Fingersss [ Thu Nov 29, 2012 9:48 am ] |
Post subject: | Re: Sebastian the Hedgehog |
Quote: Personally I think he should be a Thrown Weapon for Radagast. Hahahaha! Altering what I said before, maybe instead just have him renew 1 will point for every turn he is in base contact with somebody. help all those captain's who accidentally fail courage tests! |
Author: | KnightyKnight [ Sat Dec 01, 2012 12:08 pm ] |
Post subject: | Re: Sebastian the Hedgehog |
Wrath of the Hedgehog: There is little else in this world more terrifying than the glare of an angry or indeed simply unimpressed hedgehog. Upon being reduced to one wound, Sebastian counts as Terrifying and all enemies within 12" of Sebastian suffer -3 courage. Additionally, Sebastian is boosted to strength 5. |
Author: | SouthernDunedain [ Sat Dec 01, 2012 4:03 pm ] |
Post subject: | Re: Sebastian the Hedgehog |
He actually has rules now and he is an upgrade for radagast. |
Author: | greendragon [ Sat Dec 01, 2012 5:26 pm ] |
Post subject: | Re: Sebastian the Hedgehog |
Wow! Games Workshop ACTUALLY gave him a ruleset? I assume that means there is a model coming out? Or is it just the one Radagast holds... I still think our own rules will be far better than anything GW can come up with =D |
Author: | SouthernDunedain [ Sat Dec 01, 2012 6:14 pm ] |
Post subject: | Re: Sebastian the Hedgehog |
He is a 5pt upgrade for radagast. He doesn't have a profile, just a special rule. |
Author: | Draugluin [ Sat Dec 01, 2012 7:46 pm ] |
Post subject: | Re: Sebastian the Hedgehog |
He gives Radagast an extra (very small) chance of winning a fight and wounding. Again VERY small chance. |
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