All times are UTC


It is currently Thu Nov 28, 2024 5:33 pm



Post new topic Reply to topic  [ 10 posts ] 
Author Message
 Post subject: Lurtz
PostPosted: Mon Mar 16, 2015 3:12 am 
Craftsman
Craftsman
User avatar
Offline

Joined: Tue Jan 08, 2013 11:26 pm
Posts: 435
Images: 3
I know every man and his dog have had a crack at a Lurtz profile (well who wouldn't given the existing one) so here is my 5 cents for what it's worth.

Lurtz
Same stat line except where noted below. Add these 2 special rules,

Shield of Isengard: Lurtz is especially gifted with the use of the special shields of Isengard uruk-hai. He still gains the +1 defence even when carrying his bow (boosting his d to 6). He may also deliver a single strike if he wins a combat when shielding. Furthermore he may also use his shield as a throwing weapon when on the charge.

Uruk Hai Bow: Uruk-hai do not use the puny bows of the inferior orc. Lurt’s bow counts as a long bow (strength 3, range 24”) . Any uruk-hai scouts in the same force as Lurtz may also upgrade to uruk hai bows for +1 point per model.

Points: I'm no expert on points but I'd cost him at about 70.

_________________
I think a drug habbit would be cheaper...
Top
  Profile  
Reply with quote  
 Post subject: Re: Lurtz
PostPosted: Mon Mar 16, 2015 4:01 am 
Wayfarer
Wayfarer
User avatar
Offline

Joined: Thu Jan 30, 2014 6:04 am
Posts: 43
Location: Brisbane, Australia
I like the scout bow upgrade option as an alternative to Mauhurs marauders
Top
  Profile  
Reply with quote  
 Post subject: Re: Lurtz
PostPosted: Wed Apr 15, 2015 8:30 pm 
Wayfarer
Wayfarer
User avatar
Offline

Joined: Sun Dec 28, 2014 4:18 pm
Posts: 2
Location: Cheltenham England
I don't know if I like the idea of Uruks with Elf bows I think they should have normal bows instead of Orc bows in their normal options and I think Lurtz should also have a normal bow.

In regards to Lurtz I've always thought he should have the +1 defense for the shield but I don't like the throwing weapon bit just because the idea of him throwing his shield multiple times in one action scene/battle is a bit silly IMO as he would have to retrieve it every time or bring multiple shields. I would like Lurtz to have either the Lethal Aim of Narzug or Expert Aim for 2 shots a turn and a normal bow and make his shoot value 3+ and I'm cost him at 65 or 70 as well.
Top
  Profile  
Reply with quote  
 Post subject: Re: Lurtz
PostPosted: Thu Apr 16, 2015 10:07 am 
Elven Warrior
Elven Warrior
Offline

Joined: Tue Feb 03, 2015 10:19 am
Posts: 508
Guys, at the beginning I too was a supporter of "super-archer" Lurtz. But, honestly, I looked back at the scene and he was not as impressive as I remembered. He's a better fighter than archer: all his shoot are pretty much average.

He always took his time to shoot, carefull taking aim to the big target. Still, he needed several hits to kill Boromir who was wide open and without a shield.
Better then the average orc? Yeah. But nothing special.

I'd give him a rule to gain benefit from the shield and a third attack. That would make him a beast.
Top
  Profile  
Reply with quote  
 Post subject: Re: Lurtz
PostPosted: Thu Apr 16, 2015 11:19 am 
Elven Warrior
Elven Warrior
User avatar
Offline

Joined: Fri Mar 06, 2009 5:13 pm
Posts: 791
Location: Manchester UK
Images: 10
F6 D6 would sort all his issues out in my opinion
Top
  Profile  
Reply with quote  
 Post subject: Re: Lurtz
PostPosted: Fri Apr 17, 2015 1:25 am 
Loremaster
Loremaster
User avatar
Offline

Joined: Fri Oct 04, 2013 6:28 am
Posts: 2446
Location: Chicago
Really Steve fight 6? I think he should still have five. I would say by watching the scene against Aragorn Lurtz fought a might less Aragorn and used his might to try to equal him in combat.

But I digress.

I think Lurtz with defense 6 and Narzugs special rule would be perfect personally.

_________________
BLACKHAWK 2010 2013 2015 DYNASTY
Top
  Profile  
Reply with quote  
 Post subject: Re: Lurtz
PostPosted: Fri Apr 17, 2015 3:50 am 
Craftsman
Craftsman
User avatar
Offline

Joined: Tue Jan 08, 2013 11:26 pm
Posts: 435
Images: 3
I think we all agree he definately needs something!

_________________
I think a drug habbit would be cheaper...
Top
  Profile  
Reply with quote  
 Post subject: Re: Lurtz
PostPosted: Fri Apr 17, 2015 11:42 am 
Elven Warrior
Elven Warrior
User avatar
Offline

Joined: Fri Mar 06, 2009 5:13 pm
Posts: 791
Location: Manchester UK
Images: 10
Ye maybe F6 is a little high, but only compared to the fact Aragorn is F6 and that itself is too low.
Aragorn should be F7 and then am happy with Lurtz being F6
Top
  Profile  
Reply with quote  
 Post subject: Re: Lurtz
PostPosted: Sun Apr 19, 2015 3:56 am 
Loremaster
Loremaster
User avatar
Offline

Joined: Fri Oct 04, 2013 6:28 am
Posts: 2446
Location: Chicago
Yeah I think there should be an overhaul I agree on that. The models keep getting more advanced.

_________________
BLACKHAWK 2010 2013 2015 DYNASTY
Top
  Profile  
Reply with quote  
 Post subject: Re: Lurtz
PostPosted: Wed Apr 22, 2015 1:27 am 
Craftsman
Craftsman
User avatar
Offline

Joined: Tue Jan 08, 2013 11:26 pm
Posts: 435
Images: 3
yeah i'd like to see a better balance between characterisation and weighting of points.

With Lurtz here, his points as written are ok, but the character of the model is wrong.

_________________
I think a drug habbit would be cheaper...
Top
  Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 10 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 130 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: