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Wan Shi Tong
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Post subject: Re: Angmar 700p
Posted: Wed Jul 07, 2021 12:58 pm
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Joined: Thu Feb 20, 2014 2:39 pm Posts: 967 Location: The Old Dominion
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You'd defiantly have the numbers on elves and iron hills but I think I would depend a lot on what the boards your group plays on look like. If there is enough terrain to stop you from being able to swiftly envelop and overwhelm the opposing army, then it probable isn't going to be too successful.
The Dwimmerlake and shade are a good combo to stop enemy heroes from being able to take on Gulavhar though. And plenty of scenarios let you deploy well up the board so I wouldn't be too worried about him getting shot down before being able to do anything.
_________________ "Draw your sword with a heavy heart, but swing it with a heavy hand"
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Mr Gimli
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Post subject: Re: Angmar 700p
Posted: Wed Sep 29, 2021 8:05 am
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Kinsman |
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Joined: Fri May 24, 2019 12:42 pm Posts: 192 Location: Gloucester, United Kingdom
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I would cut down on the wargs, you probably only need 3-4 to benefit from having some mobility on certain missions. Also they don't benefit from your army special rule if I remember correctly.
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